Project Title

One-sentence pitch describing the core idea, design focus, or question this project explores.

Overview

Role Game Designer / Writer
Duration 3 Months
Tools Unity, FMOD
Type Academic Project

Design Goal

Explain what you wanted to explore, challenge, or prove with this project. Focus on intention, not features.

Core Mechanics

Design Challenges

Describe the main problems you faced during development. This shows maturity and critical thinking.

Solutions & Decisions

Explain how you solved those challenges and why you chose those solutions.

Results & Learnings

Media

Gameplay / Screenshot / Video Placeholder