Game Designer & Game Writer focused on experimental systems, narrative design, and player psychology. Developing games since September 2019.
Advanced interdisciplinary training combining game design, programming, and research through project-based learning, emphasizing user experience, gameplay systems, emerging technologies (VR/AR), and industry-oriented development practices.
Interdisciplinary training in game design, interactive media, and software development, emphasizing teamwork, prototyping, 2D/3D graphics, and full game production pipelines through project-based learning.